Campus... under a second, or never dark

Sending a service to another site is a room-sized problem, not a viewer-sized one. Campus ships in two modes because those rooms need different things.

By Abelitie · September 29, 2026
Campus... under a second, or never dark

What is available

Campus sends your service to screens at other sites, in two modes:

Campus (Live)... under a second, over WebRTC. Any screen with a browser is the decoder.

Campus (Safe)... a 40-second buffer that rides out a dropout without going dark.

Both on MAX with the Campus add-on, included at ALPHA.

Why two modes and not one

Because a second site is a room, not a viewer, and rooms differ in one specific way: whether they interact with the origin.

Sites that are in contact (a shared start time, people texting family across sites, anything where both rooms are aware of each other) need to be close in time. A lag of thirty seconds is uncanny: one room applauds, and half a minute later so does the other.

Campus (Live) is for those. Under a second means the two rooms are effectively together.

Sites that receive independently (a room that watches, with no back-channel) care about something else entirely. They will never notice being forty seconds behind. They will absolutely notice going black for four.

Campus (Safe) is for those. The buffer means a brief network interruption is invisible; the far room keeps playing from reserve while the connection recovers.

The trade, stated plainly

There is no mode that is both, and any product claiming otherwise is hiding something.

Low latency has almost no reserve. That is what makes it fast. A hiccup is visible because there is nothing held back to cover it.

A buffer costs exactly what it holds. Forty seconds of protection is forty seconds behind. That is not a tuning inefficiency; it is the definition.

How to choose: if the two sites communicate during the service, take Live. If the second site simply receives, take Safe. If the far site's connection is unreliable, take Safe regardless... a room that never sees an interruption is worth more than a room that is a few seconds ahead.

Who benefits

Multi-site venues running one service across buildings.

A church plant in a rented room, receiving from the main site.

An overflow space that is genuinely elsewhere... not the hall next door, which should stay on your own network, but a different building.

Anyone whose second site has an unreliable connection, which is where Safe earns its place.

What the far site needs

A screen with a browser. That is the decoder. Smart TV, laptop, tablet, an inexpensive stick behind a monitor. Nothing specialist.

Enrolment, once. An invite link and an authenticator code. After that the screen reconnects by itself whenever it is switched on... nobody at the far end logs in before each service.

That last point is what makes multi-site sustainable for volunteer teams. A second site that needs a technical person present every week has not solved distribution; it has created a second staffing requirement in a building that probably has fewer volunteers than your main one.

Somebody to turn it on. That is the whole job.

A plan for when it fails. Someone at the far site should know what to do if the screen goes dark... who to call, whether to wait. Not because failure is likely, but because a room of people needs someone with an answer.

Practical notes

Measure your own delay and know the number. Live is under a second in normal conditions; conditions vary. Knowing your actual figure lets you decide whether it matters.

Wire the far site if you can. A fixed connection beats wireless for a receiving screen that never moves.

Test at service time, not on a quiet afternoon. Networks are busy at different hours.

Screens on mobile data may need Relay. If the far site is on a carrier connection, that is the case Relay exists for.

Available now on MAX with the Campus add-on.

Asked often.

How do you send a live service to a second campus?

Enrolled screens at the other site receive the service directly... choose a low-latency mode for sites that interact, or a buffered mode that rides out dropouts.

What is the difference between low-latency and buffered streaming to a second site?

Low latency keeps the sites close to real time but shows brief interruptions; a buffer runs seconds behind and absorbs them invisibly.

Which mode should we pick if we are not sure?

Ask whether the two rooms are aware of each other. If they share a start time or people message between sites, choose low latency; if the second room only watches, choose the buffer.

What does the second site have to do each week?

Switch the screen on. It is enrolled once and reconnects on its own afterwards.

Why can you not just give us both low latency and resilience?

Because the buffer is what absorbs an interruption, and a buffer is delay. You genuinely buy one with the other, so the choice is yours to make rather than mine to hide.

What happens at the far site if the link drops briefly?

In buffered mode, usually nothing visible, because it rides out short dropouts. In low-latency mode you see the interruption and it recovers quickly.

Can we change modes between events?

Yes, it is a per-event choice. A midweek meeting where the two rooms talk to each other and a Sunday service that is only watched do not need the same setting.

Try it on your Sunday.

Free tier, no credit card. A laptop and the phones in the room.

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Campus... under a second, or never dark | Broadcasteer